The occasional 70 might one shot me, but you can bet your bottom dollar he won't kill me again after I res and chug some escape centric potions, or use an ability.
I'm tired of fair fights being based off numbers. I want more skill based PvP with less of gear & numbers being the deciding factor.
Back when I played Ultima Online I could take out a group of 3 badly skilled players by myself - in WoW those 3 players could beat me in full epics while drooling at the keyboard. I'm not saying I was the greatest in UO, as there were players that could eliminate a whole opposing force of 5 or more people. Bring back skill-based PvP!
I think the problem with ganking is the system in every game supports the gankers. There should be a penalty system that encourages people to kill the said ganker. What if an epic dropped off a player after he ganked 10 or more people? Do you think a group would gather to squash that person?
I just hope devs take an interesting approach to the future of PvP instead of throwing a set number of people on a small map. If I wanted that I would play an FPS - I play MMOs for the immersion of a world, not a small map.